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On February 11-13, 2001, at The Lodge at Snowbird ski resort in the Wasatch mountains of Utah, seventeen people met to talk, ski, relax, and try to find common ground—and of course, to eat. What emerged was the Agile ‘Software Development’ Manifesto. Representatives from Extreme Programming, SCRUM, DSDM, Adaptive Software Development, Crystal, Feature-Driven Development, Pragmatic Programming, and others sympathetic to the need for an alternative to documentation driven, heavyweight software development processes convened. 

More information available at http://agilemanifesto.org/

4 Values from the Manifesto

Individuals and Interactions over Processes and Tools

Working Product over Comprehensive Documentation

Customer Collaboration over Contract Negotiation

Responding to change over Following a plan

That is, while there is value in the items on the right in the image above, we value the items on the left more. 

12 Agile Principles from Manifesto

  1. Our highest priority is to satisfy the customer through early and continuous delivery of valuable software. 
  2. Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. 
  3. Deliver working software frequently, from a  couple of weeks to a couple of months, with a preference to the shorter timescale. 
  4. Business people and developers must work together daily throughout the project. 
  5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done. 
  6. The most efficient and effective method of conveying information to and within a development team is face-to-face conversation. 
  7. Working software is the primary measure of progress.
  8. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely. 
  9. Continuous attention to technical excellence and good design enhances agility. 
  10. Simplicity--the art of maximizing the amount of work not done--is essential. 
  11. The best architectures, requirements, and designs emerge from self-organizing teams. 
  12. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly. 

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