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Delivery Predictability

This report shows iterations over time in which the team delivered within the guard bands, or between 80 and 120 percent of their iteration commitment. 

In the example to the right, this team's delivery is unpredictable. 

There are a number or possible explanations for variance in this chart. Some examples are;

  • Priority injection/changes from stakeholders
  • Insufficient or misunderstood requirements
  • New team or project/product
  • Scarcity of team resources 
  • No time for refinement 
  • Dependencies on other teams
  • Under estimating the effort
  • Over estimating available time





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DeliveryAllocation
DeliveryAllocation


Historical Delivery By Work Type

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This chart shows the different work item types by percentage in a team’s backlog. 

Similar to the program backlog, teams are responsible for applying capacity allocation to team backlog in order to determine how much of their total efforts can be used for each type of activity in a given iteration. 

The team works the highest priority items in the backlog, but includes work of different types to maintain a healthy backlog, and optimize the delivery of value.

Benefits:

  • Supports program capacity allocation

  • Balanced long-term product health

  • Value delivery

  • Percentage allocation to each type can be adjusted over time



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TimeInStatus
TimeInStatus
 

Time in Status

This chart shows the number of days that a work item spends in each status the team utilizes.

Understanding the statuses used gives insight into how the team manages work, the flow and throughput of the team, the depth of the team backlog, and the batch size of the teams work.

Typically, time in statuses before In Progress will be significantly higher than the rest of the statuses, with the exception of abandoned, which will increase until the team closes abandoned items.

High times in specific statuses indicate potential bottlenecks and opportunities to improve flow.









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DefectManagement
DefectManagement


Defect Management

This chart shows the average life of defects and bugs, number of defects and bugs created vs resolved, and how many defects and bugs are currently unresolved.

This chart also shows the average resolutions days within a given time to understand the number of defects/bugs arising each iteration, which helps with built-in quality by reducing technical debt each iteration. This is a number that should be going down, ideally at or close to zero.




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RealizedValue
RealizedValue


Average Time to Realized Value

This report displays the average time to deployment for all team level issue types.

  • The report can be configured by Time Period, Issue Type, Priority, and Assignee
  • This report represents the total cycle time of an issue, from the time of creation until the time of resolution
  • Ideally the line on this chart remains as flat as possible; note that a decreasing trend indicates improvements

Potential explanations for upward slope:

  • Unused backlog items not being removed or abandoned
  • Team size is not adequate for workload





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CumulativeFlow
CumulativeFlow


Cumulative Flow Diagram (CFD)

This is an area chart that shows the various statuses of work items for an application, version, or iteration. The horizontal x-axis in a CFD indicates time, and the vertical y-axis indicates cards (issues). Each colored area of the chart equates to a workflow status (a column on your board).

The CFD can be useful for identifying bottlenecks. If your chart contains an area that is widening vertically over time, the column that equates to the widening area will generally be a bottleneck.

CFD shows the tasks at each stage of the project over time. In the example on the left, the green area represents the tasks that are completed, the blue area represents items in progress, and the red area covers the backlog ready for development.

CFD may seem complicated at first but upon closer look, it can provide a number of useful insights. For example, the vertical axis of the chart shows the number of tasks currently being worked or completed. It allows understanding the optimal work in progress limits.

Click here to read more about anti-patterns with CFD




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PlanningVariance
PlanningVariance


Planning Variance

This chart allows you to see the number of points completed based on the commitment at the beginning of the iteration. In high performing teams, this variance should be zero most of the time.

Potential reasons for seeing variance:

  • Work injection from outside the team
  • Work not well understood before commitment
  • Adjusting story points during the iteration
  • Splitting stories within the iteration

The purple bar showing velocity (the number of points completed during the iteration) should remain relatively steady, regardless of variance.