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2018 UX Teams Retro

December 20, 2018

Goals

  • Share best practices and educate people on the benefits of HCD
  • Collaboratively solve problems
  • Help each member be more successful in their role

Agenda

TimeItemWhoNotes
5minWelcome

PM3 HCD Team

Robert Fay, Evan Katz,


Upcoming Events



Fun Retro (Discussion)


  • Went Well,  Challenges,  Lean Coffee 
    https://funretro.io/publicboard/L0SlGJIfh0Tfp7phnpwx1ojwevH3/-LU1C5iwZsYt-mbEOdS_
  • Successes
  • Apparently there are Vendors who are coming in saying we need to define HCD and share it across Government vendors
  • Role of UX when to do research within PI planning and how to embed it within Safe Agile – has been successful after HQRs 3rd PI. After first 2 sprints, get buy in there and then rounds of usability testing there.
  • HCD Training has been a good experiencing
  • Communicating to make people feel involved,really well with developers to ensure they are adhering to them. Using the right components how they are supposed to be used.
  • Doing meeting from designers to dev and BAs all across dev teams and turns in to great hour, asking about implementation.
  • Bridges between designers and developers creates more efficient teams.
  • Building consistency within the components helps designand development moves quicker
  • OIT going to training helps across the entire agency since they work with more than just CCSQ.


Next Community of Practice Meeting
  • January Topic: TBD
  • Next Meeting: January 31, 2019

Resources

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